Generative Components group and workshops
http://www.smartgeometry.org/
Monday, May 17, 2010
Recent presenttion from Benedict Anderson - the breadth of his work covers dramaturgy, scenography, writings, architecture, dance performance and installations.
Benedict Anderson's Imagined Communities
SEAM 2010 in Sept/Oct will include workshops for performance within interactive environments
http://www.criticalpath.org.au/
Benedict Anderson's Imagined Communities
SEAM 2010 in Sept/Oct will include workshops for performance within interactive environments
http://www.criticalpath.org.au/
Sunday, May 16, 2010
Experiment 3 - the moving body in Architectural space - digital video
I will make a short video piece that is a study in the moving body within the architectural space of a stair case. The video will study a repeat movement (a repeated form?), stairs as an anti-gravity strategy, anti-logic of movement, and how the body locates itself with physical parameters of the enclosed staircase.
Using points from the notation of "Queen Caroline" as the starting layout, this video documents the parametric tool of the length of line as being relative to the distance it is from a selected point. The file ends with all of the points being able to be moved around and having a realtionship to the length of one or two lines in the drawing.
Saturday, May 15, 2010
Wednesday, May 12, 2010
Architecture and Parametric Modeling -BIG
The architecture practice http://www.big.dk/and their use of paramteric modeling.
Some examples
Also a link to the video of the Denmark Pavilion at Expo 2010, China
Some examples
Also a link to the video of the Denmark Pavilion at Expo 2010, China
idea for Experiment 3 - generative (word) form/body sounds
Experiment 3 approaches the idea of generative in terms of the body, and in terms of word and therefore sounds, made from the body. what is this language? How does a sound become a word? Through repetition, environment language develops. Looking at the work of the American performance/installation artist Bruce Nauman as a precedent, this experiment aims at using human voice, recording, and playing with digital techniques of edit, cut, repeat, distort to explore the idea of generative. using different volumes of space also becomes a variable in the production of the work
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